Fix UI lag when switching virtual desktop
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Fixes the UI lag caused by the floating panel animation
This commit is contained in:
Anders da Silva Rytter Hansen 2026-07-02 11:04:31 -03:00
commit 9a7eaaae1c
4 changed files with 100 additions and 2 deletions

View file

@ -0,0 +1,42 @@
From: Anders da Silva Rytter Hansen <andersrh@users.noreply.github.com>
Date: Thu, 2 Jul 2026 09:40:00 -0300
Subject: [PATCH] shell: handle zero-duration floating panel animation
The QML side now disables the floating panel animation by setting
floatingnessAnimationDuration to 0. With a zero-duration
QPropertyAnimation the valueChanged signal may not be emitted, so update
m_floatingness and the QML property synchronously before doing the
geometry/mask/strut updates.
References: https://bugs.kde.org/show_bug.cgi?id=484501 and https://github.com/orgs/Sonic-DE/discussions/20
---
shell/panelview.cpp | 11 +++++++++++
1 file changed, 11 insertions(+)
diff --git a/shell/panelview.cpp b/shell/panelview.cpp
--- a/shell/panelview.cpp
+++ b/shell/panelview.cpp
@@ -1782,6 +1782,13 @@ void PanelView::updateFloating()
m_topFloatingPadding = rootObject()->property("fixedTopFloatingPadding").toInt();
m_bottomFloatingPadding = rootObject()->property("fixedBottomFloatingPadding").toInt();
+ const bool instantAnimation = m_floatingnessAnimation.duration() == 0;
+ if (instantAnimation) {
+ // Skip the animation; jump straight to the target value.
+ m_floatingness = m_floatingnessAnimation.endValue().toDouble();
+ rootObject()->setProperty("floatingness", m_floatingness);
+ }
+
positionAndResizePanel();
updateExclusiveZone();
updateShadows();
@@ -1789,6 +1796,10 @@ void PanelView::updateFloating()
// positionPanel and updateMask are called by m_floatingnessAnimation
if (m_floatingnessAnimation.targetObject()) {
+ if (instantAnimation) {
+ updateMask();
+ return;
+ }
m_floatingnessAnimation.start();
}
}

View file

@ -7,7 +7,7 @@
Name: sonic-workspace
Summary: Plasma workspace, applications and applets
Version: 6.6.4
Release: 13%{?dist}
Release: 14%{?dist}
# Automatically converted from old format: BSD-2-Clause AND BSD-3-Clause AND CC0-1.0 AND GPL-2.0-only AND GPL-2.0-or-later AND GPL-3.0-only AND LGPL-2.0-only AND LGPL-2.0-or-later AND LGPL-2.1-only AND LGPL-2.1-or-later AND LGPL-3.0-only AND LGPL-3.0-or-later AND (GPL-2.0-only OR GPL-3.0-only) AND (LGPL-2.1-only OR LGPL-3.0-only) AND MIT - review is highly recommended.
License: BSD-2-Clause AND BSD-3-Clause AND CC0-1.0 AND GPL-2.0-only AND GPL-2.0-or-later AND GPL-3.0-only AND LGPL-2.0-only AND LGPL-2.0-or-later AND LGPL-2.1-only AND LGPL-2.1-or-later AND LGPL-3.0-only AND LGPL-3.0-or-later AND (GPL-2.0-only OR GPL-3.0-only) AND (LGPL-2.1-only OR LGPL-3.0-only) AND MIT
@ -46,6 +46,10 @@ Patch106: plasma-workspace-5.27.80-enable-open-terminal-action.patch
# default to enable the lock/logout actions
Patch107: plasma-workspace-5.27.80-enable-lock-logout-action.patch
# Handle zero-duration floating panel animation now that the QML side disables
# the animation entirely.
Patch108: sonic-workspace-6.6.4-x11-panel-lag.patch
# udev
BuildRequires: zlib-devel
BuildRequires: libGL-devel
@ -690,6 +694,10 @@ fi
%changelog
* Thu Jul 02 2026 Anders da Silva Rytter Hansen <andersrh@users.noreply.github.com> - 6.6.4-14
- Handle zero-duration floating panel animation so the panel can switch states
instantly without stutter.
* Fri Apr 10 2026 Steve Cossette <farchord@gmail.com> - 6.6.4-1
- 6.6.4