Migrate android project to crosswalk+cordova bundle

This commit is contained in:
Yemel Jardi 2014-07-25 09:34:09 -03:00
commit 053718884a
855 changed files with 109265 additions and 0 deletions

65
mobile/cordova/lib/android_sdk_version.js vendored Executable file
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#!/usr/bin/env node
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
var shell = require('shelljs'),
child_process = require('child_process'),
Q = require('q');
get_highest_sdk = function(results){
var reg = /\d+/;
var apiLevels = [];
for(var i=0;i<results.length;i++){
apiLevels[i] = parseInt(results[i].match(reg)[0]);
}
apiLevels.sort(function(a,b){return b-a});
console.log(apiLevels[0]);
}
get_sdks = function() {
var d = Q.defer();
child_process.exec('android list targets', function(err, stdout, stderr) {
if (err) d.reject(stderr);
else d.resolve(stdout);
});
return d.promise.then(function(output) {
var reg = /android-\d+/gi;
var results = output.match(reg);
if(results.length===0){
return Q.reject(new Error('No android sdks installed.'));
}else{
get_highest_sdk(results);
}
return Q();
}, function(stderr) {
if (stderr.match(/command\snot\sfound/)) {
return Q.reject(new Error('The command \"android\" failed. Make sure you have the latest Android SDK installed, and the \"android\" command (inside the tools/ folder) is added to your path.'));
} else {
return Q.reject(new Error('An error occurred while listing Android targets'));
}
});
}
module.exports.run = function() {
return Q.all([get_sdks()]);
}

41
mobile/cordova/lib/appinfo.js vendored Normal file
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#!/usr/bin/env node
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
var path = require('path');
var fs = require('fs');
var cachedAppInfo = null;
function readAppInfoFromManifest() {
var manifestPath = path.join(__dirname, '..', '..', 'AndroidManifest.xml');
var manifestData = fs.readFileSync(manifestPath, {encoding:'utf8'});
var packageName = /\bpackage\s*=\s*"(.+?)"/.exec(manifestData);
if (!packageName) throw new Error('Could not find package name within ' + manifestPath);
var activityTag = /<activity\b[\s\S]*<\/activity>/.exec(manifestData);
if (!activityTag) throw new Error('Could not find <activity> within ' + manifestPath);
var activityName = /\bandroid:name\s*=\s*"(.+?)"/.exec(activityTag);
if (!activityName) throw new Error('Could not find android:name within ' + manifestPath);
return packageName[1] + '/.' + activityName[1];
}
exports.getActivityName = function() {
return cachedAppInfo = cachedAppInfo || readAppInfoFromManifest();
};

113
mobile/cordova/lib/build.js vendored Normal file
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#!/usr/bin/env node
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
var shell = require('shelljs'),
spawn = require('./spawn'),
Q = require('q'),
path = require('path'),
fs = require('fs'),
ROOT = path.join(__dirname, '..', '..');
function hasCustomRules() {
return fs.existsSync(path.join(ROOT, 'custom_rules.xml'));
}
module.exports.getAntArgs = function(cmd) {
var args = [cmd, '-f', path.join(ROOT, 'build.xml')];
// custom_rules.xml is required for incremental builds.
if (hasCustomRules()) {
args.push('-Dout.dir=ant-build', '-Dgen.absolute.dir=ant-gen');
}
return args;
};
/*
* Builds the project with ant.
* Returns a promise.
*/
module.exports.run = function(build_type) {
//default build type
build_type = typeof build_type !== 'undefined' ? build_type : "--debug";
var args = module.exports.getAntArgs('debug');
switch(build_type) {
case '--debug' :
break;
case '--release' :
args[0] = 'release';
break;
case '--nobuild' :
console.log('Skipping build...');
return Q();
default :
return Q.reject('Build option \'' + build_type + '\' not recognized.');
}
// Without our custom_rules.xml, we need to clean before building.
var ret = Q();
if (!hasCustomRules()) {
ret = require('./clean').run();
}
return ret.then(function() {
return spawn('ant', args);
});
}
/*
* Gets the path to the apk file, if not such file exists then
* the script will error out. (should we error or just return undefined?)
*/
module.exports.get_apk = function() {
var binDir = '';
if(!hasCustomRules()) {
binDir = path.join(ROOT, 'bin');
} else {
binDir = path.join(ROOT, 'ant-build');
}
if (fs.existsSync(binDir)) {
var candidates = fs.readdirSync(binDir).filter(function(p) {
// Need to choose between release and debug .apk.
return path.extname(p) == '.apk';
}).map(function(p) {
p = path.join(binDir, p);
return { p: p, t: fs.statSync(p).mtime };
}).sort(function(a,b) {
return a.t > b.t ? -1 :
a.t < b.t ? 1 : 0;
});
if (candidates.length === 0) {
console.error('ERROR : No .apk found in ' + binDir + ' directory');
process.exit(2);
}
console.log('Using apk: ' + candidates[0].p);
return candidates[0].p;
} else {
console.error('ERROR : unable to find project ' + binDir + ' directory, could not locate .apk');
process.exit(2);
}
}
module.exports.help = function() {
console.log('Usage: ' + path.relative(process.cwd(), path.join(ROOT, 'cordova', 'build')) + ' [build_type]');
console.log('Build Types : ');
console.log(' \'--debug\': Default build, will build project in using ant debug');
console.log(' \'--release\': will build project using ant release');
console.log(' \'--nobuild\': will skip build process (can be used with run command)');
process.exit(0);
}

96
mobile/cordova/lib/check_reqs.js vendored Normal file
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#!/usr/bin/env node
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
var shell = require('shelljs'),
child_process = require('child_process'),
Q = require('q'),
path = require('path'),
fs = require('fs'),
ROOT = path.join(__dirname, '..', '..');
// Get valid target from framework/project.properties
module.exports.get_target = function() {
if(fs.existsSync(path.join(ROOT, 'framework', 'project.properties'))) {
var target = shell.grep(/target=android-[\d+]/, path.join(ROOT, 'framework', 'project.properties'));
return target.split('=')[1].replace('\n', '').replace('\r', '').replace(' ', '');
} else if (fs.existsSync(path.join(ROOT, 'project.properties'))) {
// if no target found, we're probably in a project and project.properties is in ROOT.
// this is called on the project itself, and can support Google APIs AND Vanilla Android
var target = shell.grep(/target=android-[\d+]/, path.join(ROOT, 'project.properties')) ||
shell.grep(/target=Google Inc.:Google APIs:[\d+]/, path.join(ROOT, 'project.properties'));
return target.split('=')[1].replace('\n', '').replace('\r', '');
}
}
// Returns a promise.
module.exports.check_ant = function() {
var d = Q.defer();
child_process.exec('ant -version', function(err, stdout, stderr) {
if (err) d.reject(new Error('ERROR : executing command \'ant\', make sure you have ant installed and added to your path.'));
else d.resolve();
});
return d.promise;
}
// Returns a promise.
module.exports.check_java = function() {
var d = Q.defer();
child_process.exec('java -version', function(err, stdout, stderr) {
if(err) {
var msg =
'Failed to run \'java -version\', make sure your java environment is set up\n' +
'including JDK and JRE.\n' +
'Your JAVA_HOME variable is ' + process.env.JAVA_HOME + '\n';
d.reject(new Error(msg + err));
}
else d.resolve();
});
return d.promise;
}
// Returns a promise.
module.exports.check_android = function() {
var valid_target = this.get_target();
var d = Q.defer();
child_process.exec('android list targets', function(err, stdout, stderr) {
if (err) d.reject(stderr);
else d.resolve(stdout);
});
return d.promise.then(function(output) {
if (!output.match(valid_target)) {
return Q.reject(new Error('Please install Android target ' + valid_target.split('-')[1] + ' (the Android newest SDK). Make sure you have the latest Android tools installed as well. Run \"android\" from your command-line to install/update any missing SDKs or tools.'));
}
return Q();
}, function(stderr) {
if (stderr.match(/command\snot\sfound/)) {
return Q.reject(new Error('The command \"android\" failed. Make sure you have the latest Android SDK installed, and the \"android\" command (inside the tools/ folder) is added to your path.'));
} else {
return Q.reject(new Error('An error occurred while listing Android targets'));
}
});
}
// Returns a promise.
module.exports.run = function() {
return Q.all([this.check_ant(), this.check_java(), this.check_android()]);
}

39
mobile/cordova/lib/clean.js vendored Normal file
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#!/usr/bin/env node
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
var build = require('./build'),
spawn = require('./spawn'),
path = require('path');
/*
* Cleans the project using ant
* Returns a promise.
*/
module.exports.run = function() {
var args = build.getAntArgs('clean');
return spawn('ant', args);
}
module.exports.help = function() {
console.log('Usage: ' + path.relative(process.cwd(), process.argv[1]));
console.log('Cleans the project directory.');
process.exit(0);
}

86
mobile/cordova/lib/device.js vendored Normal file
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#!/usr/bin/env node
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
var exec = require('./exec'),
Q = require('q'),
path = require('path'),
build = require('./build'),
appinfo = require('./appinfo'),
ROOT = path.join(__dirname, '..', '..');
/**
* Returns a promise for the list of the device ID's found
*/
module.exports.list = function() {
return exec('adb devices')
.then(function(output) {
var response = output.split('\n');
var device_list = [];
for (var i = 1; i < response.length; i++) {
if (response[i].match(/\w+\tdevice/) && !response[i].match(/emulator/)) {
device_list.push(response[i].replace(/\tdevice/, '').replace('\r', ''));
}
}
return device_list;
});
}
/*
* Installs a previously built application on the device
* and launches it.
* Returns a promise.
*/
module.exports.install = function(target) {
var launchName;
return this.list()
.then(function(device_list) {
if (!device_list || !device_list.length)
return Q.reject('ERROR: Failed to deploy to device, no devices found.');
// default device
target = typeof target !== 'undefined' ? target : device_list[0];
if (device_list.indexOf(target) < 0)
return Q.reject('ERROR: Unable to find target \'' + target + '\'.');
var apk_path = build.get_apk();
launchName = appinfo.getActivityName();
console.log('Installing app on device...');
var cmd = 'adb -s ' + target + ' install -r "' + apk_path + '"';
return exec(cmd);
}).then(function(output) {
if (output.match(/Failure/)) return Q.reject('ERROR: Failed to install apk to device: ' + output);
//unlock screen
var cmd = 'adb -s ' + target + ' shell input keyevent 82';
return exec(cmd);
}, function(err) { return Q.reject('ERROR: Failed to install apk to device: ' + err); })
.then(function() {
// launch the application
console.log('Launching application...');
var cmd = 'adb -s ' + target + ' shell am start -W -a android.intent.action.MAIN -n ' + launchName;
return exec(cmd);
}).then(function() {
console.log('LAUNCH SUCCESS');
}, function(err) {
return Q.reject('ERROR: Failed to launch application on device: ' + err);
});
}

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mobile/cordova/lib/emulator.js vendored Normal file
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#!/usr/bin/env node
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
var shell = require('shelljs'),
exec = require('./exec'),
Q = require('q'),
path = require('path'),
appinfo = require('./appinfo'),
build = require('./build'),
ROOT = path.join(__dirname, '..', '..'),
child_process = require('child_process'),
new_emulator = 'cordova_emulator';
/**
* Returns a Promise for a list of emulator images in the form of objects
* {
name : <emulator_name>,
path : <path_to_emulator_image>,
target : <api_target>,
abi : <cpu>,
skin : <skin>
}
*/
module.exports.list_images = function() {
return exec('android list avds')
.then(function(output) {
var response = output.split('\n');
var emulator_list = [];
for (var i = 1; i < response.length; i++) {
// To return more detailed information use img_obj
var img_obj = {};
if (response[i].match(/Name:\s/)) {
img_obj['name'] = response[i].split('Name: ')[1].replace('\r', '');
if (response[i + 1].match(/Path:\s/)) {
i++;
img_obj['path'] = response[i].split('Path: ')[1].replace('\r', '');
}
if (response[i + 1].match(/\(API\slevel\s/)) {
i++;
img_obj['target'] = response[i].replace('\r', '');
}
if (response[i + 1].match(/ABI:\s/)) {
i++;
img_obj['abi'] = response[i].split('ABI: ')[1].replace('\r', '');
}
if (response[i + 1].match(/Skin:\s/)) {
i++;
img_obj['skin'] = response[i].split('Skin: ')[1].replace('\r', '');
}
emulator_list.push(img_obj);
}
/* To just return a list of names use this
if (response[i].match(/Name:\s/)) {
emulator_list.push(response[i].split('Name: ')[1].replace('\r', '');
}*/
}
return emulator_list;
});
}
/**
* Will return the closest avd to the projects target
* or undefined if no avds exist.
* Returns a promise.
*/
module.exports.best_image = function() {
var project_target = this.get_target().replace('android-', '');
return this.list_images()
.then(function(images) {
var closest = 9999;
var best = images[0];
for (i in images) {
var target = images[i].target;
if(target) {
var num = target.split('(API level ')[1].replace(')', '');
if (num == project_target) {
return images[i];
} else if (project_target - num < closest && project_target > num) {
var closest = project_target - num;
best = images[i];
}
}
}
return best;
});
}
// Returns a promise.
module.exports.list_started = function() {
return exec('adb devices')
.then(function(output) {
var response = output.split('\n');
var started_emulator_list = [];
for (var i = 1; i < response.length; i++) {
if (response[i].match(/device/) && response[i].match(/emulator/)) {
started_emulator_list.push(response[i].replace(/\tdevice/, '').replace('\r', ''));
}
}
return started_emulator_list;
});
}
module.exports.get_target = function() {
var target = shell.grep(/target=android-[\d+]/, path.join(ROOT, 'project.properties'));
return target.split('=')[1].replace('\n', '').replace('\r', '').replace(' ', '');
}
// Returns a promise.
module.exports.list_targets = function() {
return exec('android list targets')
.then(function(output) {
var target_out = output.split('\n');
var targets = [];
for (var i = target_out.length; i >= 0; i--) {
if(target_out[i].match(/id:/)) {
targets.push(targets[i].split(' ')[1]);
}
}
return targets;
});
}
/*
* Starts an emulator with the given ID,
* and returns the started ID of that emulator.
* If no ID is given it will used the first image available,
* if no image is available it will error out (maybe create one?).
*
* Returns a promise.
*/
module.exports.start = function(emulator_ID) {
var self = this;
var emulator_id, num_started, started_emulators;
return self.list_started()
.then(function(list) {
started_emulators = list;
num_started = started_emulators.length;
if (typeof emulator_ID === 'undefined') {
return self.list_images()
.then(function(emulator_list) {
if (emulator_list.length > 0) {
return self.best_image()
.then(function(best) {
emulator_ID = best.name;
console.log('WARNING : no emulator specified, defaulting to ' + emulator_ID);
return emulator_ID;
});
} else {
return Q.reject('ERROR : No emulator images (avds) found, if you would like to create an\n' +
' avd follow the instructions provided here:\n' +
' http://developer.android.com/tools/devices/index.html\n' +
' Or run \'android create avd --name <name> --target <targetID>\'\n' +
' in on the command line.');
}
});
} else {
return Q(emulator_ID);
}
}).then(function() {
var cmd = 'emulator';
var args = ['-avd', emulator_ID];
var proc = child_process.spawn(cmd, args, { stdio: 'inherit', detached: true });
proc.unref(); // Don't wait for it to finish, since the emulator will probably keep running for a long time.
}).then(function() {
// wait for emulator to start
console.log('Waiting for emulator...');
return self.wait_for_emulator(num_started);
}).then(function(new_started) {
if (new_started.length > 1) {
for (i in new_started) {
if (started_emulators.indexOf(new_started[i]) < 0) {
emulator_id = new_started[i];
}
}
} else {
emulator_id = new_started[0];
}
if (!emulator_id) return Q.reject('ERROR : Failed to start emulator, could not find new emulator');
//wait for emulator to boot up
process.stdout.write('Booting up emulator (this may take a while)...');
return self.wait_for_boot(emulator_id);
}).then(function() {
console.log('BOOT COMPLETE');
//unlock screen
return exec('adb -s ' + emulator_id + ' shell input keyevent 82');
}).then(function() {
//return the new emulator id for the started emulators
return emulator_id;
});
}
/*
* Waits for the new emulator to apear on the started-emulator list.
* Returns a promise with a list of newly started emulators' IDs.
*/
module.exports.wait_for_emulator = function(num_running) {
var self = this;
return self.list_started()
.then(function(new_started) {
if (new_started.length > num_running) {
return new_started;
} else {
return Q.delay(1000).then(function() {
return self.wait_for_emulator(num_running);
});
}
});
}
/*
* Waits for the boot animation property of the emulator to switch to 'stopped'
*/
module.exports.wait_for_boot = function(emulator_id) {
var self = this;
return exec('adb -s ' + emulator_id + ' shell getprop init.svc.bootanim')
.then(function(output) {
if (output.match(/stopped/)) {
return;
} else {
process.stdout.write('.');
return Q.delay(3000).then(function() {
return self.wait_for_boot(emulator_id);
});
}
});
}
/*
* Create avd
* TODO : Enter the stdin input required to complete the creation of an avd.
* Returns a promise.
*/
module.exports.create_image = function(name, target) {
console.log('Creating avd named ' + name);
if (target) {
return exec('android create avd --name ' + name + ' --target ' + target)
.then(null, function(error) {
console.error('ERROR : Failed to create emulator image : ');
console.error(' Do you have the latest android targets including ' + target + '?');
console.error(create.output);
});
} else {
console.log('WARNING : Project target not found, creating avd with a different target but the project may fail to install.');
return exec('android create avd --name ' + name + ' --target ' + this.list_targets()[0])
.then(function() {
// TODO: This seems like another error case, even though it always happens.
console.error('ERROR : Unable to create an avd emulator, no targets found.');
console.error('Please insure you have targets available by running the "android" command');
return Q.reject();
}, function(error) {
console.error('ERROR : Failed to create emulator image : ');
console.error(error);
});
}
}
/*
* Installs a previously built application on the emulator and launches it.
* If no target is specified, then it picks one.
* If no started emulators are found, error out.
* Returns a promise.
*/
module.exports.install = function(target) {
var self = this;
return this.list_started()
.then(function(emulator_list) {
if (emulator_list.length < 1) {
return Q.reject('No started emulators found, please start an emultor before deploying your project.');
}
// default emulator
target = typeof target !== 'undefined' ? target : emulator_list[0];
if (emulator_list.indexOf(target) < 0) {
return Q.reject('Unable to find target \'' + target + '\'. Failed to deploy to emulator.');
}
console.log('Installing app on emulator...');
var apk_path = build.get_apk();
return exec('adb -s ' + target + ' install -r "' + apk_path + '"');
}).then(function(output) {
if (output.match(/Failure/)) {
return Q.reject('Failed to install apk to emulator: ' + output);
}
return Q();
}, function(err) {
return Q.reject('Failed to install apk to emulator: ' + err);
}).then(function() {
//unlock screen
return exec('adb -s ' + target + ' shell input keyevent 82');
}).then(function() {
// launch the application
console.log('Launching application...');
var launchName = appinfo.getActivityName();
cmd = 'adb -s ' + target + ' shell am start -W -a android.intent.action.MAIN -n ' + launchName;
return exec(cmd);
}).then(function(output) {
console.log('LAUNCH SUCCESS');
}, function(err) {
return Q.reject('Failed to launch app on emulator: ' + err);
});
}

41
mobile/cordova/lib/exec.js vendored Normal file
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@ -0,0 +1,41 @@
#!/usr/bin/env node
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
var child_process = require('child_process'),
Q = require('q');
// Takes a command and optional current working directory.
// Returns a promise that either resolves with the stdout, or
// rejects with an error message and the stderr.
module.exports = function(cmd, opt_cwd) {
var d = Q.defer();
try {
child_process.exec(cmd, {cwd: opt_cwd, maxBuffer: 1024000}, function(err, stdout, stderr) {
if (err) d.reject('Error executing "' + cmd + '": ' + stderr);
else d.resolve(stdout);
});
} catch(e) {
console.error('error caught: ' + e);
d.reject(e);
}
return d.promise;
}

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@ -0,0 +1,42 @@
#!/usr/bin/env node
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
var device = require('./device'),
args = process.argv;
if(args.length > 2) {
var install_target;
if (args[2].substring(0, 9) == '--target=') {
install_target = args[2].substring(9, args[2].length);
device.install(install_target).done(null, function(err) {
console.error('ERROR: ' + err);
process.exit(2);
});
} else {
console.error('ERROR : argument \'' + args[2] + '\' not recognized.');
process.exit(2);
}
} else {
device.install().done(null, function(err) {
console.error('ERROR: ' + err);
process.exit(2);
});
}

View file

@ -0,0 +1,26 @@
:: Licensed to the Apache Software Foundation (ASF) under one
:: or more contributor license agreements. See the NOTICE file
:: distributed with this work for additional information
:: regarding copyright ownership. The ASF licenses this file
:: to you under the Apache License, Version 2.0 (the
:: "License"); you may not use this file except in compliance
:: with the License. You may obtain a copy of the License at
::
:: http://www.apache.org/licenses/LICENSE-2.0
::
:: Unless required by applicable law or agreed to in writing,
:: software distributed under the License is distributed on an
:: "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
:: KIND, either express or implied. See the License for the
:: specific language governing permissions and limitations
:: under the License.
@ECHO OFF
SET script_path="%~dp0install-device"
IF EXIST %script_path% (
node "%script_path%" %*
) ELSE (
ECHO.
ECHO ERROR: Could not find 'install-device' script in 'cordova\lib' folder, aborting...>&2
EXIT /B 1
)

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@ -0,0 +1,38 @@
#!/usr/bin/env node
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
var emulator = require('./emulator'),
args = process.argv;
var install_target;
if(args.length > 2) {
if (args[2].substring(0, 9) == '--target=') {
install_target = args[2].substring(9, args[2].length);
} else {
console.error('ERROR : argument \'' + args[2] + '\' not recognized.');
process.exit(2);
}
}
emulator.install(install_target).done(null, function(err) {
console.error('ERROR: ' + err);
process.exit(2);
});

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@ -0,0 +1,26 @@
:: Licensed to the Apache Software Foundation (ASF) under one
:: or more contributor license agreements. See the NOTICE file
:: distributed with this work for additional information
:: regarding copyright ownership. The ASF licenses this file
:: to you under the Apache License, Version 2.0 (the
:: "License"); you may not use this file except in compliance
:: with the License. You may obtain a copy of the License at
::
:: http://www.apache.org/licenses/LICENSE-2.0
::
:: Unless required by applicable law or agreed to in writing,
:: software distributed under the License is distributed on an
:: "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
:: KIND, either express or implied. See the License for the
:: specific language governing permissions and limitations
:: under the License.
@ECHO OFF
SET script_path="%~dp0install-emulator"
IF EXIST %script_path% (
node "%script_path%" %*
) ELSE (
ECHO.
ECHO ERROR: Could not find 'install-emulator' script in 'cordova\lib' folder, aborting...>&2
EXIT /B 1
)

33
mobile/cordova/lib/list-devices Executable file
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#!/usr/bin/env node
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
var devices = require('./device');
// Usage support for when args are given
devices.list().done(function(device_list) {
device_list && device_list.forEach(function(dev) {
console.log(dev);
});
}, function(err) {
console.error('ERROR: ' + err);
process.exit(2);
});

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@ -0,0 +1,26 @@
:: Licensed to the Apache Software Foundation (ASF) under one
:: or more contributor license agreements. See the NOTICE file
:: distributed with this work for additional information
:: regarding copyright ownership. The ASF licenses this file
:: to you under the Apache License, Version 2.0 (the
:: "License"); you may not use this file except in compliance
:: with the License. You may obtain a copy of the License at
::
:: http://www.apache.org/licenses/LICENSE-2.0
::
:: Unless required by applicable law or agreed to in writing,
:: software distributed under the License is distributed on an
:: "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
:: KIND, either express or implied. See the License for the
:: specific language governing permissions and limitations
:: under the License.
@ECHO OFF
SET script_path="%~dp0list-devices"
IF EXIST %script_path% (
node "%script_path%" %*
) ELSE (
ECHO.
ECHO ERROR: Could not find 'list-devices' script in 'cordova\lib' folder, aborting...>&2
EXIT /B 1
)

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@ -0,0 +1,32 @@
#!/usr/bin/env node
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
var emulators = require('./emulator');
// Usage support for when args are given
emulators.list_images().done(function(emulator_list) {
emulator_list && emulator_list.forEach(function(emu) {
console.log(emu.name);
});
}, function(err) {
console.error('ERROR: ' + err);
process.exit(2);
});

View file

@ -0,0 +1,26 @@
:: Licensed to the Apache Software Foundation (ASF) under one
:: or more contributor license agreements. See the NOTICE file
:: distributed with this work for additional information
:: regarding copyright ownership. The ASF licenses this file
:: to you under the Apache License, Version 2.0 (the
:: "License"); you may not use this file except in compliance
:: with the License. You may obtain a copy of the License at
::
:: http://www.apache.org/licenses/LICENSE-2.0
::
:: Unless required by applicable law or agreed to in writing,
:: software distributed under the License is distributed on an
:: "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
:: KIND, either express or implied. See the License for the
:: specific language governing permissions and limitations
:: under the License.
@ECHO OFF
SET script_path="%~dp0list-emulator-images"
IF EXIST %script_path% (
node "%script_path%" %*
) ELSE (
ECHO.
ECHO ERROR: Could not find 'list-emulator-images' script in 'cordova\lib' folder, aborting...>&2
EXIT /B 1
)

View file

@ -0,0 +1,32 @@
#!/usr/bin/env node
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
var emulators = require('./emulator');
// Usage support for when args are given
emulators.list_started().done(function(emulator_list) {
emulator_list && emulator_list.forEach(function(emu) {
console.log(emu);
});
}, function(err) {
console.error('ERROR: ' + err);
process.exit(2);
});

View file

@ -0,0 +1,26 @@
:: Licensed to the Apache Software Foundation (ASF) under one
:: or more contributor license agreements. See the NOTICE file
:: distributed with this work for additional information
:: regarding copyright ownership. The ASF licenses this file
:: to you under the Apache License, Version 2.0 (the
:: "License"); you may not use this file except in compliance
:: with the License. You may obtain a copy of the License at
::
:: http://www.apache.org/licenses/LICENSE-2.0
::
:: Unless required by applicable law or agreed to in writing,
:: software distributed under the License is distributed on an
:: "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
:: KIND, either express or implied. See the License for the
:: specific language governing permissions and limitations
:: under the License.
@ECHO OFF
SET script_path="%~dp0list-started-emulators"
IF EXIST %script_path% (
node "%script_path%" %*
) ELSE (
ECHO.
ECHO ERROR: Could not find 'list-started-emulators' script in 'cordova\lib' folder, aborting...>&2
EXIT /B 1
)

57
mobile/cordova/lib/log.js vendored Normal file
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@ -0,0 +1,57 @@
#!/usr/bin/env node
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
var shell = require('shelljs'),
path = require('path'),
Q = require('q'),
child_process = require('child_process'),
ROOT = path.join(__dirname, '..', '..');
/*
* Starts running logcat in the shell.
* Returns a promise.
*/
module.exports.run = function() {
var cmd = 'adb logcat | grep -v nativeGetEnabledTags';
var d = Q.defer();
var adb = child_process.spawn('adb', ['logcat']);
adb.stdout.on('data', function(data) {
var lines = data ? data.toString().split('\n') : [];
var out = lines.filter(function(x) { return x.indexOf('nativeGetEnabledTags') < 0; });
console.log(out.join('\n'));
});
adb.stderr.on('data', console.error);
adb.on('close', function(code) {
if (code > 0) {
d.reject('Failed to run logcat command.');
} else d.resolve();
});
return d.promise;
}
module.exports.help = function() {
console.log('Usage: ' + path.relative(process.cwd(), path.join(ROOT, 'cordova', 'log')));
console.log('Gives the logcat output on the command line.');
process.exit(0);
}

139
mobile/cordova/lib/run.js vendored Normal file
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@ -0,0 +1,139 @@
#!/usr/bin/env node
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
var path = require('path'),
build = require('./build'),
emulator = require('./emulator'),
device = require('./device'),
Q = require('q');
/*
* Runs the application on a device if available.
* If not device is found, it will use a started emulator.
* If no started emulators are found it will attempt to start an avd.
* If no avds are found it will error out.
* Returns a promise.
*/
module.exports.run = function(args) {
var build_type;
var install_target;
for (var i=2; i<args.length; i++) {
if (args[i] == '--debug') {
build_type = '--debug';
} else if (args[i] == '--release') {
build_type = '--release';
} else if (args[i] == '--nobuild') {
build_type = '--nobuild';
} else if (args[i] == '--device') {
install_target = '--device';
} else if (args[i] == '--emulator') {
install_target = '--emulator';
} else if (args[i].substring(0, 9) == '--target=') {
install_target = args[i].substring(9, args[i].length);
} else {
console.error('ERROR : Run option \'' + args[i] + '\' not recognized.');
process.exit(2);
}
}
return build.run(build_type).then(function() {
if (install_target == '--device') {
return device.install();
} else if (install_target == '--emulator') {
return emulator.list_started().then(function(started) {
var p = started && started.length > 0 ? Q() : emulator.start();
return p.then(function() { emulator.install(); });
});
} else if (install_target) {
var devices, started_emulators, avds;
return device.list()
.then(function(res) {
devices = res;
return emulator.list_started();
}).then(function(res) {
started_emulators = res;
return emulator.list_images();
}).then(function(res) {
avds = res;
if (devices.indexOf(install_target) > -1) {
return device.install(install_target);
} else if (started_emulators.indexOf(install_target) > -1) {
return emulator.install(install_target);
} else {
// if target emulator isn't started, then start it.
var emulator_ID;
for(avd in avds) {
if(avds[avd].name == install_target) {
return emulator.start(install_target)
.then(function() { emulator.install(emulator_ID); });
}
}
return Q.reject('Target \'' + install_target + '\' not found, unable to run project');
}
});
} else {
// no target given, deploy to device if available, otherwise use the emulator.
return device.list()
.then(function(device_list) {
if (device_list.length > 0) {
console.log('WARNING : No target specified, deploying to device \'' + device_list[0] + '\'.');
return device.install(device_list[0]);
} else {
return emulator.list_started()
.then(function(emulator_list) {
if (emulator_list.length > 0) {
console.log('WARNING : No target specified, deploying to emulator \'' + emulator_list[0] + '\'.');
return emulator.install(emulator_list[0]);
} else {
console.log('WARNING : No started emulators found, starting an emulator.');
return emulator.best_image()
.then(function(best_avd) {
if(best_avd) {
return emulator.start(best_avd.name)
.then(function(emulator_ID) {
console.log('WARNING : No target specified, deploying to emulator \'' + emulator_ID + '\'.');
return emulator.install(emulator_ID);
});
} else {
return emulator.start();
}
});
}
});
}
});
}
});
}
module.exports.help = function() {
console.log('Usage: ' + path.relative(process.cwd(), args[0]) + ' [options]');
console.log('Build options :');
console.log(' --debug : Builds project in debug mode');
console.log(' --release : Builds project in release mode');
console.log(' --nobuild : Runs the currently built project without recompiling');
console.log('Deploy options :');
console.log(' --device : Will deploy the built project to a device');
console.log(' --emulator : Will deploy the built project to an emulator if one exists');
console.log(' --target=<target_id> : Installs to the target with the specified id.');
process.exit(0);
}

49
mobile/cordova/lib/spawn.js vendored Normal file
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@ -0,0 +1,49 @@
#!/usr/bin/env node
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
var child_process = require('child_process'),
Q = require('q');
var isWindows = process.platform.slice(0, 3) == 'win';
// Takes a command and optional current working directory.
module.exports = function(cmd, args, opt_cwd) {
var d = Q.defer();
try {
// Work around spawn not being able to find .bat files.
if (isWindows) {
args.unshift('/s', '/c', cmd);
cmd = 'cmd';
}
var child = child_process.spawn(cmd, args, {cwd: opt_cwd, stdio: 'inherit'});
child.on('exit', function(code) {
if (code) {
d.reject('Error code ' + code + ' for command: ' + cmd + ' with args: ' + args);
} else {
d.resolve();
}
});
} catch(e) {
console.error('error caught: ' + e);
d.reject(e);
}
return d.promise;
}

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@ -0,0 +1,39 @@
#!/usr/bin/env node
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
var emulator = require('./emulator'),
args = process.argv;
var install_target;
if(args.length > 2) {
if (args[2].substring(0, 9) == '--target=') {
install_target = args[2].substring(9, args[2].length);
} else {
console.error('ERROR : argument \'' + args[2] + '\' not recognized.');
process.exit(2);
}
}
emulator.start(install_target).done(null, function(err) {
console.error('ERROR: ' + err);
process.exit(2);
});

View file

@ -0,0 +1,26 @@
:: Licensed to the Apache Software Foundation (ASF) under one
:: or more contributor license agreements. See the NOTICE file
:: distributed with this work for additional information
:: regarding copyright ownership. The ASF licenses this file
:: to you under the Apache License, Version 2.0 (the
:: "License"); you may not use this file except in compliance
:: with the License. You may obtain a copy of the License at
::
:: http://www.apache.org/licenses/LICENSE-2.0
::
:: Unless required by applicable law or agreed to in writing,
:: software distributed under the License is distributed on an
:: "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
:: KIND, either express or implied. See the License for the
:: specific language governing permissions and limitations
:: under the License.
@ECHO OFF
SET script_path="%~dp0start-emulator"
IF EXIST %script_path% (
node "%script_path%" %*
) ELSE (
ECHO.
ECHO ERROR: Could not find 'start-emulator' script in 'cordova\lib' folder, aborting...>&2
EXIT /B 1
)