- remove native audio plugin references
- soundService for playing sounds - file naming changed on sound files - Bug where sounds were playing when mute switch on iPhone was on - added cordova media plugin (with support for a fix the found mute-switch bug) - play all sounds to use the new soundService
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7b2467a793
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8 changed files with 46 additions and 34 deletions
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@ -1,6 +1,6 @@
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'use strict';
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angular.module('copayApp.controllers').controller('confirmController', function($rootScope, $scope, $interval, $filter, $timeout, $ionicScrollDelegate, gettextCatalog, walletService, platformInfo, lodash, configService, $stateParams, $window, $state, $log, profileService, bitcore, bitcoreCash, txFormatService, ongoingProcess, $ionicModal, popupService, $ionicHistory, $ionicConfig, payproService, feeService, bwcError, txConfirmNotification, externalLinkService, firebaseEventsService) {
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angular.module('copayApp.controllers').controller('confirmController', function($rootScope, $scope, $interval, $filter, $timeout, $ionicScrollDelegate, gettextCatalog, walletService, platformInfo, lodash, configService, $stateParams, $window, $state, $log, profileService, bitcore, bitcoreCash, txFormatService, ongoingProcess, $ionicModal, popupService, $ionicHistory, $ionicConfig, payproService, feeService, bwcError, txConfirmNotification, externalLinkService, firebaseEventsService, soundService) {
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var countDown = null;
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var FEE_TOO_HIGH_LIMIT_PER = 15;
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@ -624,10 +624,7 @@ angular.module('copayApp.controllers').controller('confirmController', function(
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(processName == 'sendingTx' && !$scope.wallet.canSign() && !$scope.wallet.isPrivKeyExternal())
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) && !isOn) {
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$scope.sendStatus = 'success';
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if (config.soundsEnabled && $scope.wallet.coin == 'bch') {
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var audio = new Audio('misc/bch_sent.mp3');
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audio.play();
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}
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soundService.play('misc/payment_sent.mp3');
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firebaseEventsService.logEvent('sent_bitcoin', { coin: $scope.wallet.coin });
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$timeout(function() {
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$scope.$digest();
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