add customr swipe
This commit is contained in:
parent
e44780379a
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5b88b82623
10 changed files with 223 additions and 13 deletions
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@ -10,7 +10,6 @@
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"angular": "~1.3.13",
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"angular": "~1.3.13",
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"angular-foundation": "*",
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"angular-foundation": "*",
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"angular-animate": "~1.3.13",
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"angular-animate": "~1.3.13",
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"angular-touch": "~1.3.0",
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"angular-qrcode": "~5.1.0",
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"angular-qrcode": "~5.1.0",
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"angular-gettext": "~2.0.5",
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"angular-gettext": "~2.0.5",
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"animate.css": "~3.2.0",
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"animate.css": "~3.2.0",
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@ -1,6 +1,6 @@
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<nav ng-controller="topbarController as topbar" class="tab-bar">
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<nav ng-controller="topbarController as topbar" class="tab-bar">
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<section class="left-small">
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<section class="left-small">
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<a class="p10 ng-animate-disabled" ng-show="!goBackToState && !closeToHome && !index.noFocusedWallet"
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<a id="hamburger" class="p10 ng-animate-disabled" ng-show="!goBackToState && !closeToHome && !index.noFocusedWallet"
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ng-click="index.openMenu()"><i class="fi-list size-24"></i>
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ng-click="index.openMenu()"><i class="fi-list size-24"></i>
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</a>
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</a>
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<a ng-show="goBackToState" class="ng-animate-disabled"
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<a ng-show="goBackToState" class="ng-animate-disabled"
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@ -39,8 +39,8 @@ body, div, .row {
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/* END disabling text selection */
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/* END disabling text selection */
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.inner-wrap {
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.inner-wrap {
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-webkit-transition-duration: 250ms;
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-webkit-transition-duration: 200ms;
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transition-duration: 250ms;
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transition-duration: 200ms;
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}
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}
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body {
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body {
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@ -7,7 +7,6 @@ var modules = [
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'monospaced.qrcode',
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'monospaced.qrcode',
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'gettext',
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'gettext',
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'ngAnimate',
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'ngAnimate',
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'ngTouch',
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'ngLodash',
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'ngLodash',
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'uiSwitch',
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'uiSwitch',
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'bwcModule',
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'bwcModule',
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@ -112,7 +112,7 @@ angular.module('copayApp.controllers').controller('indexController', function($r
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if (! document.getElementById('menu-' + tab) && ++tries<5) {
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if (! document.getElementById('menu-' + tab) && ++tries<5) {
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return $timeout(function() {
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return $timeout(function() {
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self.setTab(tab,reset);
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self.setTab(tab,reset, tries);
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}, 300);
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}, 300);
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}
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}
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@ -379,7 +379,7 @@ angular.module('copayApp.controllers').controller('walletHomeController', functi
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// on touchdown elements
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// on touchdown elements
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$log.debug('Binding touchstart elements...');
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$log.debug('Binding touchstart elements...');
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['menu-walletHome', 'menu-send', 'menu-receive', 'menu-history'].forEach(function(id) {
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['hamburger', 'menu-walletHome', 'menu-send', 'menu-receive', 'menu-history'].forEach(function(id) {
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var e = document.getElementById(id);
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var e = document.getElementById(id);
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if (e) e.addEventListener('touchstart', function() {
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if (e) e.addEventListener('touchstart', function() {
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angular.element(e).triggerHandler('click');
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angular.element(e).triggerHandler('click');
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@ -15,10 +15,7 @@ function selectText(element) {
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}
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}
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}
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}
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angular.module('copayApp.directives')
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angular.module('copayApp.directives')
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.directive('validAddress', ['$rootScope', 'bitcore', 'profileService',
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.directive('validAddress', ['$rootScope', 'bitcore', 'profileService',
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function($rootScope, bitcore, profileService) {
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function($rootScope, bitcore, profileService) {
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return {
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return {
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67
src/js/directives/ngSwipe.js
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67
src/js/directives/ngSwipe.js
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@ -0,0 +1,67 @@
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'use strict';
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/*
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* This is a modification from https://github.com/angular/angular.js/blob/master/src/ngTouch/swipe.js
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*/
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function makeSwipeDirective(directiveName, direction, eventName) {
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angular.module('copayApp.directives')
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.directive(directiveName, ['$parse', '$swipe',
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function($parse, $swipe) {
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// The maximum vertical delta for a swipe should be less than 75px.
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var MAX_VERTICAL_DISTANCE = 75;
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// Vertical distance should not be more than a fraction of the horizontal distance.
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var MAX_VERTICAL_RATIO = 0.3;
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// At least a 30px lateral motion is necessary for a swipe.
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var MIN_HORIZONTAL_DISTANCE = 25;
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return function(scope, element, attr) {
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var swipeHandler = $parse(attr[directiveName]);
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var startCoords, valid;
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function validSwipe(coords) {
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// Check that it's within the coordinates.
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// Absolute vertical distance must be within tolerances.
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// Horizontal distance, we take the current X - the starting X.
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// This is negative for leftward swipes and positive for rightward swipes.
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// After multiplying by the direction (-1 for left, +1 for right), legal swipes
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// (ie. same direction as the directive wants) will have a positive delta and
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// illegal ones a negative delta.
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// Therefore this delta must be positive, and larger than the minimum.
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if (!startCoords) return false;
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var deltaY = Math.abs(coords.y - startCoords.y);
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var deltaX = (coords.x - startCoords.x) * direction;
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return valid && // Short circuit for already-invalidated swipes.
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deltaY < MAX_VERTICAL_DISTANCE &&
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deltaX > 0 &&
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deltaX > MIN_HORIZONTAL_DISTANCE &&
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deltaY / deltaX < MAX_VERTICAL_RATIO;
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}
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var pointerTypes = ['touch'];
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$swipe.bind(element, {
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'start': function(coords, event) {
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startCoords = coords;
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valid = true;
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},
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'move': function(coords, event) {
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if (validSwipe(coords)) {
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scope.$apply(function() {
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element.triggerHandler(eventName);
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swipeHandler(scope, {
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$event: event
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});
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});
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}
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}
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}, pointerTypes);
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};
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}
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]);
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}
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// Left is negative X-coordinate, right is positive.
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makeSwipeDirective('ngSwipeLeft', -1, 'swipeleft');
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makeSwipeDirective('ngSwipeRight', 1, 'swiperight');
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@ -18,8 +18,6 @@ angular.element(document).ready(function() {
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}, false);
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}, false);
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document.addEventListener('resume', function() {
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document.addEventListener('resume', function() {
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console.log('[init.js.21] RESUME'); //TODO
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if (!window.ignoreMobilePause) {
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if (!window.ignoreMobilePause) {
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window.location = '#/cordova/resume';
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window.location = '#/cordova/resume';
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}
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}
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150
src/js/services/swipe.js
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150
src/js/services/swipe.js
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@ -0,0 +1,150 @@
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'use strict';
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/*
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* This is a modification from https://github.com/angular/angular.js/blob/master/src/ngTouch/swipe.js
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*/
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angular.module('copayApp.services')
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.factory('$swipe', [
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function() {
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// The total distance in any direction before we make the call on swipe vs. scroll.
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var MOVE_BUFFER_RADIUS = 10;
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var POINTER_EVENTS = {
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'touch': {
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start: 'touchstart',
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move: 'touchmove',
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end: 'touchend',
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cancel: 'touchcancel'
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}
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};
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function getCoordinates(event) {
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var originalEvent = event.originalEvent || event;
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var touches = originalEvent.touches && originalEvent.touches.length ? originalEvent.touches : [originalEvent];
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var e = (originalEvent.changedTouches && originalEvent.changedTouches[0]) || touches[0];
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return {
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x: e.clientX,
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y: e.clientY
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};
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}
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function getEvents(pointerTypes, eventType) {
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var res = [];
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angular.forEach(pointerTypes, function(pointerType) {
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var eventName = POINTER_EVENTS[pointerType][eventType];
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if (eventName) {
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res.push(eventName);
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}
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});
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return res.join(' ');
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}
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return {
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/**
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* @ngdoc method
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* @name $swipe#bind
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*
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* @description
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* The main method of `$swipe`. It takes an element to be watched for swipe motions, and an
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* object containing event handlers.
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* The pointer types that should be used can be specified via the optional
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* third argument, which is an array of strings `'mouse'` and `'touch'`. By default,
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* `$swipe` will listen for `mouse` and `touch` events.
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*
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* The four events are `start`, `move`, `end`, and `cancel`. `start`, `move`, and `end`
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* receive as a parameter a coordinates object of the form `{ x: 150, y: 310 }`.
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*
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* `start` is called on either `mousedown` or `touchstart`. After this event, `$swipe` is
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* watching for `touchmove` or `mousemove` events. These events are ignored until the total
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* distance moved in either dimension exceeds a small threshold.
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*
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* Once this threshold is exceeded, either the horizontal or vertical delta is greater.
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* - If the horizontal distance is greater, this is a swipe and `move` and `end` events follow.
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* - If the vertical distance is greater, this is a scroll, and we let the browser take over.
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* A `cancel` event is sent.
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*
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* `move` is called on `mousemove` and `touchmove` after the above logic has determined that
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* a swipe is in progress.
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*
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* `end` is called when a swipe is successfully completed with a `touchend` or `mouseup`.
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*
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* `cancel` is called either on a `touchcancel` from the browser, or when we begin scrolling
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* as described above.
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*
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*/
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bind: function(element, eventHandlers, pointerTypes) {
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// Absolute total movement, used to control swipe vs. scroll.
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var totalX, totalY;
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// Coordinates of the start position.
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var startCoords;
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// Last event's position.
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var lastPos;
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// Whether a swipe is active.
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var active = false;
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pointerTypes = pointerTypes || ['touch'];
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element.on(getEvents(pointerTypes, 'start'), function(event) {
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startCoords = getCoordinates(event);
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active = true;
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totalX = 0;
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totalY = 0;
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lastPos = startCoords;
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eventHandlers['start'] && eventHandlers['start'](startCoords, event);
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});
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var events = getEvents(pointerTypes, 'cancel');
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if (events) {
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element.on(events, function(event) {
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active = false;
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eventHandlers['cancel'] && eventHandlers['cancel'](event);
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});
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}
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element.on(getEvents(pointerTypes, 'move'), function(event) {
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if (!active) return;
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// Android will send a touchcancel if it thinks we're starting to scroll.
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// So when the total distance (+ or - or both) exceeds 10px in either direction,
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// we either:
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// - On totalX > totalY, we send preventDefault() and treat this as a swipe.
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// - On totalY > totalX, we let the browser handle it as a scroll.
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if (!startCoords) return;
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var coords = getCoordinates(event);
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totalX += Math.abs(coords.x - lastPos.x);
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totalY += Math.abs(coords.y - lastPos.y);
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lastPos = coords;
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if (totalX < MOVE_BUFFER_RADIUS && totalY < MOVE_BUFFER_RADIUS) {
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return;
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}
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// One of totalX or totalY has exceeded the buffer, so decide on swipe vs. scroll.
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if (totalY > totalX) {
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// Allow native scrolling to take over.
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active = false;
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eventHandlers['cancel'] && eventHandlers['cancel'](event);
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return;
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} else {
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// Prevent the browser from scrolling.
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event.preventDefault();
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eventHandlers['move'] && eventHandlers['move'](coords, event);
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}
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});
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element.on(getEvents(pointerTypes, 'end'), function(event) {
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if (!active) return;
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active = false;
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eventHandlers['end'] && eventHandlers['end'](getCoordinates(event), event);
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});
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}
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};
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}
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]);
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